Left 4 Dead Patch Now Live

BY Andrew Miesner / January 14, 2009

Valve has released a patch to fix numerous bugs in its popular Left 4 Dead game. 

The full list of fixes and changes are below.

General
– Fixed Survivors being able to climb surfaces marked for versus infected only.
– Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
– Players can no longer grab ladders while flying through the air after a Tank punch.
– Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
– Improved loading time.
– Fixed mini-gun physics exploit.
– Fixed propane tanks (and other physics objects) causing players to fall through elevators.
– Fixed rare achievement bug issues.
– Fixed several map exploits.
– Fixed various match making issues.
– Fixed NAT traversal issues.

Versus Changes
– Added HUD elements to show status of other infected players.
– Changed color of infected player name in chat to red.
– Fixed exploit where players could spawn infected bots
– Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.
– Normalized special infected melee damage.
– Made the following client commands cheat protected: “Kill” and “explode”.
– Fixed exploit where infected players could run away and teleport back to gain health.
– Players can only change teams once per map.
– Players can’t change teams while other players are still loading.
– Tank spawns at the same % through the map for both teams in versus mode.
– Made the Tank and Witch spawn directly on the escape route.
– Increased chance of getting the Tank or Witch.
– Fixed team swap issue.

Hunter
– Easier to pounce a Survivor who is meleeing.
– Increased Minimum damage a Hunter pounce does.

Smoker
– Fixed Smoker tongue tolerance.
– Smoker now has to be killed or the tongue destroyed for the tongue to break.
– Survivor’s cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
– Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
– Fixed cases where the ability timer was not using the correct time.
– Fixed case where you could point at a Survivor but not register a tongue hit
– Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
– Smoker tongue does damage every second while dragging paralyzed Survivors.

Tank
– Bashable objects now appear with a red glow.
– Tanks hitting a car with an alarm disables the alarm permanently.
– Tank frustration timer is only reset by hitting Survivors with rocks or fists.
– Reduced autoshotgun damage against Tanks.

Witch
– Witch spawns at the same % through the map for both teams.
– Avoids spawning within a certain % of the tank.
– Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.